After a first introduction to Max, sound artist Rodrigo Constanzo takes us again to discover this audio production software. 

This workshop will focus on the exploration of Machine Learning in the context of real-time and low-latency applications. The workshop will specifically use and explore SP-Tools, a set of Machine Learning tools for drums and percussion, but also applicable to other instruments and audio input types (guitar, voice, flute, etc.). Rodrigo Constanzo will also share some Machine Learning concepts in the context of music production through the Fluid Corpus Manipulation (FluCoMa) extension for Max.

Some prior knowledge of Machine Learning is helpful, but not essential. To get the most out of the workshop, the participant should have an intermediate (to advanced) knowledge of Max.

    Theatro Circo
    Circuito - Serviço Educativo Braga Media Arts
    9€

    Workshop in english.

    Buy tickets

      Theatro Circo
      Circuito - Serviço Educativo Braga Media Arts
      9€

      Workshop in english.

      Buy tickets

      Trainer Rodrigo Constanzo

      Target audience artists, musicians, programmers, teachers and other professionals interested in the media arts

      Duration 4h aprox.

       

      Material and software that the participants should bring to the session or install previously:

      - Max 8.3+;

      - FluidCorpusManipulation 1.0.6+ installed from Max's package manager;

      - SP-Tools v0.8 downloaded from github (https://github.com/rconstanzo/SP-tools/releases/latest);

      - Audio interface;

      - Headphones;

      - A microphone and/or an instrument that plays in Max; for drummers, Sensory Percussion hardware and a snare drum are recommended;

      - MIDI controller (optional);

      - a set of one-shot samples recorded by the participant (ideally more than 100 samples)

      - a long recording (5 to 10min) exploring an unusual sound source.

       

      Rodrigo Constanzo

      Living between Porto and Manchester, Rodrigo Constanzo is a sound artist whose work travels between improvisation, performance and composition. Constanzo is involved in several collaborative projects, where he intensely explores programming and percussion. In his work we often come across innovative and unusual solutions, in a very interesting relationship between everyday life, music and technology.

       

      BMA lab

      Based on experimentation, creation, art and technology, the BMA lab training cycle is dedicated to the main topics of Media Arts, giving participants the experience of developing works, tools and ideas. This lab has moments dedicated to thinking and reflecting about Digital Art and is intended for artists, musicians, programmers, teachers, students and anyone interested in Media Arts.